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Tiny Tina's WonderlandsPetty Tantrum
A little hot-headed.
- ContentMolten Mirrors
- Weapon TypeMelee
- RarityLegendary
- ManufacturerBonk
- Elements
Petty TantrumAll Details
![Petty Tantrum (Melee-WL)](https://cdn.prod.website-files.com/5ff36780a1084987868ce198/64f78c97bb520a9c15b92714_Petty%20Tantrum%20(Melee-WL).webp)
Every 2nd Melee Strike with the Petty Tantrum, spawns 3 to 5 Fire Mines under nearby Enemies.
All Fire Mines explode after 1s, dealing 150% Fire Melee Splash Damage.
- Elements
- Listed Projectiles
- Shot Cost
- Weapon Partsvariantsfixed parts
- Enchantmentpossiblenone
- Splash Anointspossiblenone
Petty Tantrum - Hilt Mods
The Petty Tantrum has 1 of these 7 equally common Hilt Mods:
- Amp'd Melee strikes amplify your next 3-shots by 50.0% for 10s.
- Archmage Melee strikes restore 5.0% Spell Cooldown.
- Ancient Melee strikes restore 5.0% Action Skill Cooldown.
- Warrior Melee strikes stack +8.0% Damage Reduction and Melee Damage up to 5 times. Each stack lasts 10s.
- Vampire Melee strikes restore 10.0% Max-Health and Max-Ward.
- Rampage Melee strikes stack +10% Melee Crit Chance. Melee Crits resets this Bonus.
- Echo Melee strikes deal +10% Bonus Damage of all your Non-Melee Damage dealt over the last 10s. Each strike resets this Bonus.
Weapons usually get one part per group, but sometimes multiple or none. Numbers in the top-right indicate the range of parts a group can have.
Parts usually have equal drop chances, or it's indicated nearby.
Head Mod1-2
- Blade_2A75%+10% Damage
- Blade_2B75%+10% Crit Damage