You restore 100% Health, gain Dark Magic Efficiency, and deal Bonus Dark Magic Damage, but lose more Health every second.
When you would die, Reaper of Bones ends, causing you to restore Health and become Invulnerable for a short time.
Dark Magic Efficiency: +25%
Bonus Dark Magic Damage: +20%
Invulnerability: 3s
Max-Health restored: 20%
Cooldown: 50s
You sacrifice a portion of your Health to deal Dark Magic Ability Damage to nearby enemies.
Dire Sacrifice always applies a Status Effect and deals bonus damage proportional to your sacrificed Health.
Current-Health sacrificed: 40%
Bonus Damage: 150%
Cooldown: 25s
You are joined by a floating Demi-Lich Companion that attacks enemies at range, dealing Dark Magic Damage.
Casting a Spell, causes your Demi-Lich to cast Hellish Blast, creating a homing projectile of the Spell's element, that deals area damage on impact.
Your Companions also receive your Damage Bonuses.
Respawn Cooldown: 30s
You deflect some of your damage taken to your Demi-Lich.
When you would enter Fight for your Soul, you instead sacrifice your Demi-Lich and restore Health. This skill has a long cooldown.
Damage deflected: 35%
Max-Health Restored: 75%
Cooldown: 120s