MNTIS gets extra Charges and increases its Damage. The more charges remain the greater the Damage Bonus.
Charges: +2
MNTIS Damage: +20% /charge
Scoring Critical Kills with MNTIS restores 2 Charges.
Enemies killed by MNTIS explode, dealing Fire Area Skill Damage. Killed enemies also leave a Fire Puddle for 10s, dealing Fire Damage.
Action Skill Ability:
Press [action-skill] consumes a charge and fires your MNTIS Shoulder Cannon at your crosshairs.
Max Charges: 3
Cooldown: 12s
When the deployed Barrier takes damage, you and allies near it gain increased Gun Damage for a short time.
Duration: 3s
Gun Damage: +10%
Barrier becomes a dome, covering all sides.
Barrier Cooldown: +20%
Near the deployed Barrier you and allies gain improved Reload Speed, Shield Recharge Delay, and Health Regeneration.
Reload Speed: +11%
Recharge Delay: -33%
Missing-Health Regen/s: +4%
Near the deployed Barrier you and allies gain increased Movement Speed and Reload Speed.
These Bonuses remain for 3s after moving away.
Move Speed: +11%
Reload Speed: +20%
Deploy a Barrier that blocks incoming projectiles.
Your and allied projectiles flying through Barrier get amped, dealing increased Damage.
Action Skill Ability:
Press [action-skill] to pick up and hold Barrier, this reduces its Size and Amp Damage.
Duration: 14s
Cooldown: 24s
Amp Damage: +25%
Amp Damage: +14.4% (holding)
You deflect some of your Health Damage taken to your Clone.
Health Damage deflected: 25%
Hold [action-skill] to end Digi-Clone early.
When Digi-Clone ends he explodes, dealing Physical Area Skill Damage.
The longer he was active, the lower the damage.
Activating Digi-Clone or swapping places makes enemies more likely to target Clone for a short time.
Duration: 4s
Your Shield restores for all Damage Clone takes.
Swapping places with Clone creates a Cryo Nova on both of you, dealing Cryo Area Skill Damage.
Summon a stationary Clone of yourself that shoots at enemies, dealing Physical Skill Damage.
Clone gets a copy of your Shield with its Effects.
Action Skill Ability:
Press [action-skill] to swap places with Clone.
Duration: 15s
Cooldown: 28s
SNTNL now also fires Rockets that deal Physical Area Skill Damage.
SNTNL now tethers to shielded enemies, dealing Shock Skill Damage and restoring your Shield.
Cooldown: 2s
SNTNL can now tether to enemies, dealing Radiation Damage for 1s.
Each tether transfers Movement Speed and Fire Rate from an enemy to you for a short time.
Cooldown: 8s
Duration: 12s
Fire Rate: +2% /enemy
Move Speed: +6% /enemy
Summon a flying SNTNL Drone that shoots at enemies, dealing Physical Skill Damage.
SNTNL can fly through terrain and enemies, dealing Physical Skill Damage.
Action Skill Ability:
Press [action-skill] to focus SNTNL's attacks on your target.
Duration: 24s
Cooldown: 60s
Increases your Skill Cooldown Rate.
The fuller your Shield the greater this bonus.
Improves your Shield Recharge Rate and Delay.
Scoring a Critical Hit has a chance to Slow the target. This stacks until the target is Frozen*.
Taking damage, causes you to develop Resistance to that damage type.
You gain passive Health Regeneration.
The lower your shield the greater this bonus.
Barrier gains the effects of your currently equipped Shield.
Your Barrier also shares these shield effects with nearby allies. You receive reduced effects.
Reduces the Duration of Elemental Status Effects applied to you.
Killing an enemy creates a Nova on you, dealing Cryo Area Skill Damage.
Cooldown: 3s
Killing an enemy, converts elemental damage you take to Physical Damage for a short time.
Passively increases Physical Damage Resistance.
Physical Resistance: +18%
Duration: 8s
Freezing an enemy starts your Shield Recharge.
If your Shield is full, you gain Health Regeneration for a short time. If your Health is full, your Skill Cooldowns or Durations reset.
Max-Health Regen/s: 3%
Regen Duration: 3s
Killing an enemy grants stacking Movement Speed for a short time.
Max Stacks: 2
Stack Duration: 8s
Increases your Weapon Swap Speed.
Swapping Weapons adds Bonus Cryo Damage* to your next shot.
While moving, you gain increased Gun Damage*.
The faster you move, the greater this bonus.
*Benefits from Kill Skill Increases.
Increases your Reload Speed.
Killing an enemy grants extra stacking Reload Speed for a short time.
Max Stacks: 2
Stack Duration: 8s
SNTNL can now drop your equipped Grenade on enemies for free.
Cooldown: 15s
Killing an enemy, grants you Gun Damage Lifesteal for a short time.
Duration: 8s
Activating an Action Skill also activates all your Kill Skills.
Increases the Effect of your Kill Skill Bonuses.
Kill Skill Bonuses: +15%
Killing an enemy grants stacking Fire Rate and Burst-Fire Delay for a short time.
Max Stacks: 2
Stack Duration: 8s
Killing an enemy has a chance to add 1 Extra Projectile to each of your next 5 shots.
Triggering this effect early resets the shot count.
Each active Action Skill increases your Gun Damage.
Each active Action Skill* increases Action Skill Duration.
Killing an enemy stacks your and Clone's Health Regeneration and Gun Damage for a short time.
Clone kills also trigger this skill.
Max Stacks: 2
Stack Duration: 8s
Killing an enemy gives Clone a chance to throw a copy of your equipped grenade.
On Digi-Clone start and end, Clone always throws a grenade.
Chance: 30%
You become Immune to your own damage dealt.
Your 1st shot after a reload has a chance to throw your equipped grenade. Free grenades if your reserve is empty. This skill has a short cooldown.
Cooldown: 8s
Swapping places with Clone heals Clone for 50% Missing-Health and starts your Shield Recharge.
Killing an enemy grants stacking Grenade Regeneration for a short time.
Max Stacks: 2
Stack Duration: 8s
You can now press [action-skill] to sacrifice Clone to gain gain a full health Second Wind.
Max-Health Restored: 100%
Each active Action Skill* increases your Movement Speed.
You and Clone gain a chance to Evade Bullets.
Activating an Action Skill stacks extra Evasion Chance for a short time.
Max Stacks: 2
Stack Duration: 8s
Activating Digi-Clone consumes up to 3 grenades and increases Clone's Fire Rate, Gun Damage, Reload Speed, Max-Health, and Duration.
Fire Rate: +5% /grenade
Gun Damage: +20% /grenade
Reload Speed: +45% /grenade
Max-Health: +81% /grenade
Duration: +25% /grenade
You deal Bonus Cryo Damage to enemies who aren't targeting you.
SNTNL always deals Bonus Cryo Damage.
Activating Digi-Clone now also clones your held Gun, but with less damage.
Swapping places with Clone increases your and Clone's Gun Damage.
Gun Damage: +25%
Clone: Gun Damage: -30%
Activating an Action Skill grants you stacking Accuracy and Handling for a short time.
Max Stacks: 10
Stack Duration: 12s
Scoring a Critical Hit, grants you Health Regeneration for a short time.
Duration: 12s
Killing an enemy with a Critical Hit has a chance to instantly reload 1 ammo*.
Killing an enemy grants stacking Critical Damage for a short time.
Max Stacks: 2
Stack Duration: 8s
While moving, you gain increased Accuracy and Handling.
The faster you move, the greater this bonus.
Killing an enemy grants stacking Gun Damage and Skill Cooldown Rate for a short time.
Max Stacks: 2
Stack Duration: 8s
Scoring a Critical Hit, increases your Fire Rate, Reload Speed and Burst-Fire Delay for a short time. Scoring a Action Skill Critical hit doubles this bonus.
Duration: 8s
Activating an Action Skill or an Action Skill Ability stacks up Gun Damage.
Your next shot consumes all stacks.
Max Stacks: 10
Increases your Skill Cooldown Rate.
Scoring a Critical Hit stacks extra Cooldown Rate*.
Max Stacks: 15
Stack Duration: 8s