Press [Action Skill] to summon your combat drones Wolf and Saint.
Wolf attacks enemies, while Saint regenerates your Health. Saint has a protective shield, but Wolf can be damaged by enemies.
Hold [Action Skill] to recall Wolf and Saint early and have refund a portion of their Cooldown.
Duration: 35s
Cooldown: 42s
Saint: Max-Health Regen/s: +2.5%
Increases your Reload Speed, Projectile Speed and Wolf's Air Speed.
Increases your Gun Damage, and Wolf's Damage.
Increases your Corrode Damage and Chance.
Also, Wolf gets the chance to shoot Venom Bolts, dealing Corrosive Damage.
Killing an enemy increases your and Wolf's Fire Rate for a short time.
Duration: 7s
Press [Action Skill] while aiming at an enemy to focus Wolf's Attacks on the marked target. The target takes increased damage from all sources.
Killing the marked target extends Wolf and Saint's Duration.
Target Damage taken: +25% (NVHM/TVHM)
Target Damage taken: +87.5% (UVHM)
Extra Duration: +5s
While Wolf is alive, you periodically stack up his Damage.
Max Stacks: unlimited
Stack Interval: 5s
When Wolf is recalled, dies, or expires, he dive-bombs at enemies and explodes on impact.
When Wolf dies, he is replaced once and Wolf and Saint's Duration is extended.
Increases your Freeze Chance with guns.
Causing an Fire, Shock, or Corrosive Status Effect, has a chance to also Freeze the enemy.
Increases your Gun Damage and Magazine Size with Lasers.
Increases your and Wolf's Maximum Health and Shield.
Increases your Gun Damage.
You lose this Bonus 5s after dealing damage and regain it 5s after not dealing or taking damage.
Killing an enemy increases your Accuracy and Critical Damage for a short time.
Duration: 7s
Press [melee] to perform an extended range punch*, dealing Explosive Melee Damage.
Cooldown: 12s
*Doesn't benefit from Roid Shields.
On Shield break you gain increased Reload Speed, Fire Rate, and Wolf Fire Rate for a short time.
Your shield must recharge between activations.
Duration: 15s
You can now sprint and shoot at the same time.
Also, sprinting increases your Gun Damage, without reducing accuracy.
Gun Damage: +20%
When your health drops below 30%, you restore a Shield portion and gain Damage Resistance for a short time.
Cooldown: 25s
Duration: 3s
Increases your Action Skill Duration and Skill Cooldown Rate.
Increases your and Wolf's Maximum Health.
While Saint is active you gain increased Gun Damage.
Increases Saint's Healing.
Also, Saint periodically restores a portion of your or your allies' Shield.
Improves your Shield Recharge Rate and Delay.
This bonus is doubled while Wolf and Saint is on cooldown.
Termination Protocols replace Fight for your Life.
During Termination Protocols, you constantly deal Shock Damage to nearby enemies but only walk at low Movement Speed.
When the timer runs out you create a large explosion, dealing Explosive Grenade Damage.
Move Speed: -44%
Killing an enemy increases your Reload Speed, Movement Speed, and Skill Cooldown Rate for a short time.
Duration: 7s
When Saint is recalled or expires, he deploys a Healing Zone underneath you. In the Healing Zone the team gets Health Regeneration.
Duration: 12s
Healing Zone: Max-Health Regen/s: +8%
While a Fire, Shock or Corrosive Effect is applied to you, the team gets increased Resistance to that element.
Also, you get a chance to spread that Elemental Effect to nearby enemies.
Increases your Maximum Health.
You have a chance to deal Explosive Damage to nearby enemies that shoot you.
The closer the enemy, the greater the chance.