Press [action-skill] to draw a second gun and heal for 50% Max-Health!
While Gunzerking you gain Damage Resistance, Health Regeneration, and Ammo Regeneration.
Does not regenerate rockets.
Duration: 20s
Cooldown: 42s
While Gunzerking with 2 equal weapon-types, they gain increased Gun Damage.
While Gunzerking with 2 different weapon-types, they gain increased Accuracy.
Killing an enemy reloads all of your holstered guns.
Swapping weapons after you killed an enemy triggers Locked and Loaded.
You can now Gunzerk while in Fight for Your Life.
While Gunzerking is on Cooldown, you gain increased Gun, Melee, and Grenade Damage.
While Gunzerking you gain improved Recoil and Maximum Inaccuracy and shooting an enemy has a 30% Chance to improve your current Accuracy.
Recoil: -80%
Max Inaccuracy: -10%
Hyperion Weapon Bug
Slows their improving accuracy and has a 30% Chance to worsen their Accuracy.
Killing an enemy while Gunzerking extends Gunzerking Duration.
Throwing a grenade while Gunzerking lets you to throw 2 grenades. The 2nd grenade is free and doesn't consume grenade ammo.
Sustained firing while Gunzerking, increases your Fire Rate and Reload Speed.
Fire Rate: up to +88%
Reload Speed: up to +25%
While Gunzerking, you Regenerate a percentage of your Missing Health.
While Gunzerking you gain increased Movement Speed.
Once while Gunzerking you can press [action-skill] to taunt enemies and restore 100% of your Health. Taunted enemies are more likely to attack you.
Additionally, you gain Damage Resistance for a short time.
Damage Resistance: +100%
Duration: 8s