![Projection](https://cdn.prod.website-files.com/5ff36780a1084987868ce198/64f626bb04fd50fca0dc2654_Projection%20(Jack-TPS).avif)
![](https://cdn.prod.website-files.com/5ff36780a108495c598ce192/66e82e8254d0dd034f26372e_Item_Background.avif)
ProjectionAll Details
![Projection (Jack-TPS)](https://cdn.prod.website-files.com/5ff36780a1084987868ce198/64f63dc2afa93a4686dbdac6_Projection%20(Jack-TPS).webp)
At max level the Projection Class Mod grants the following 2 stat bonuses:
Hyperion Damage: +49%
Slam Damage: +49%
Borderlands The Pre Sequel Class Mods can boost up to 6 different skills by 4, 5 or 6 Points. A Class Mod's Bonus Point distribution depends on its rarity, level and parts.
Here are the maximum distributions at Level 50 and above:
Rare: (6/5)
Epic: (5/4/4)
Legendary: (4/4/4/4/4)
Celestial Class Mods: (5/5/5/5/5/5)
Armor Prefix
The Skills an Armor comes with depend on the 2 Classes Powers and their order. Select the Main and Secondary Class to see the Armor's Prefix and which skills it can have.
Borderlands: The Pre-Sequel only
- Jack's Indistinguishable Projection class mod texture now appears correctly when viewed in inventory.
- Jack's Indistinguishable Projection Class Mod will now correctly increase his slam damage.
- Jack's Indistinguishable Projection class mod description now correctly indicates that the damage bonus only applies to Hyperion guns.
- The Doppelganger's Projection class mod will now provide the correct gun damage bonus.