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Moze SkillLimit Break
- GameBorderlands 3
- ClassMoze
- Skill TreeBear Mother
- Skill TypePassive Skill
- Skill Tier20
- Max Points3
- Armor Boost
Limit BreakSkill Info
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Limit Break
Passive Skill
When you or Iron Bear apply a Status Effect on an enemy you gain stacking Skill Cooldown Rate for a short time.
Max Stacks: 10
Stack Duration: 12s
Limit BreakBoosting Class Mods
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Armored Infantry
Passive Skill
While your Shield is active, you gain increased Gun Damage and Damage Resistance.
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Matched Set
Passive Skill
Increases your Magazine Size for every equipped item that matches your held gun's Manufacturer.
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Selfless Vengeance
Passive Skill
Reloading consumes a portion of your current Health and adds Bonus Fire Damage to the team's Gun Damage for a short time.
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Cloud of Lead
Passive Skill
Every Nth shot from you or Iron Bear won't consume ammo and adds Bonus Fire Damage to your Gun Damage.
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Big Surplus
Passive Skill
While your Action Skill is on Cooldown, all Damage you deal does extra Fire Skill Damage*.
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Dakka Bear
Passive Skill
Equips Iron Bear with a mannable Turret.
While manned, Iron Bear and its rider deal increased Damage.
Iron Cub always deals increased Damage instead.
Bear Damage: +50% (twice)
Turret Damage: +50%
Cub Damage: +20%
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Deadlines
Passive Skill
Iron Bear's weapons drain less Fuel.
Killing an enemy refuels Iron Bear.
This has diminishing returns and Auto Bear is unaffected.
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Security Bear
Passive Skill
Iron Bear gets equipped with a Bubble Shield and increased Damage Reduction.
The Bubble Shield is not weak to any Element.
Iron Cub receives increased Damage Reduction.
Bear Max-Shield: 50% of Max-Health
Bear Shield Recharge Delay: 5s
Bear Damage Reduction: +25%
Cub Damage Reduction: +50%
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Biofuel
Passive Skill
When you or Iron Bear/Cub ignite an enemy, you two gain Health Regeneration for a short time.
Duration: 8s
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Vladof Ingenuity
Passive Skill
Increases your Shield Recharge Rate, Maximum Shield, and Shock Resistance.
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Stainless Steel Bear
Passive Skill
Increases Skill Damage, Maximum Fuel and Iron Bear Health.
Note:
Iron Bear/Cub receive this Skill Damage twice.
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Double Time
Passive Skill
While your Action Skill is active, you and Iron Bear/Cub gain increased Movement Speed.
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Torgue Cross-Promotion
Passive Skill
Increases your and Iron Bear's Area Damage.
Your and Iron Bear's Area Damage has a chance to double its size.
Area Damage Radius: +100%
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Explosive Fury
Passive Skill
Increases your and Iron Bear's Status Effect Damage and Chance.
Bug: Bonuses are not working.
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Scrappy
Passive Skill
Moving increases your Gun Damage, Handling, Weapon Swap Speed and Mode Switch Speed.
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Redistribution
Passive Skill
Scoring a Critical Hit, grants Health and Ammo Regeneration for a short time.
Launcher Ammo regenerates slower.
Duration: 3s
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Harmonious Havoc
Passive Skill
Increases your Gun Damage with elemental guns.
Each equipped item that matches your gun's primary element* increases this bonus.
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Means of Destruction
Passive Skill
Dealing Area Damage has a chance to return a Grenade or add Ammo to your magazine.
This skill has a short cooldown.
Cooldown: 0.3s
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Fired Up
Passive Skill
When you or Iron Bear apply a Status Effect to an enemy, you gain stacking Fire Rate and Burst-Fire Delay for a short time.
Max Stacks: 5
Stack Duration: 12s
Fire Rate: +5% /stack
Burst-Fire Delay: +5% /stack
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Auto Bear
Passive Skill
After you exit Iron Bear he remains in place and attacks nearby enemies for a duration.
When the duration ends Iron Bear charges at an enemy and self-destructs, dealing Physical Area Skill Damage.
Duration: 15s
Note:
Exiting Iron Bear treats your Action Skill as ended.
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Rushin' Offensive
Passive Skill
You can now sprint and shoot at the same time.
You also gain Lifesteal while sprinting.
Sprinting Lifesteal: +8%
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Pull the Holy Pin
Passive Skill
Your Grenades can now score Critical Hits, doubling their damage.
Grenade Critical Hits are unaffected by Crit Damage Bonuses.
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Full Can of Whoop-Ass
Passive Skill
Activating your Action Skill increases the Team's Shield Recharge Rate and sets Recharge Delay to 0 for 2s.
On Action Skill End you gain increased Damage Resistance and your Recharge Delay is set to 0 for 5s.
Team: Recharge Rate: +25%
Damage Resistance: +50%
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Scorching RPM's
Passive Skill
Increases your Fire Rate, Critical Damage, and Skill Damage.
Iron Bear/Cub receive double these bonuses*.
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Specialist Bear
Passive Skill
Equipping Iron Bear with duplicate Weapons increases their Damage.
Bear/Cub Gun Damage: +60%
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Vampyr
Passive Skill
Dealing Grenade Damage restores a portion of your Health.
When Iron Bear/Cub deal Area Damage they restore Health.
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Desperate Measures
Passive Skill
Increases your Gun Damage.
The lower your Health the greater this bonus.
Increases Iron Bear/Cub's Damage.
The lower their Health the greater this bonus.
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Never Going to Give You Up
Passive Skill
When you or Iron Bear apply a Status Effect to an enemy, Iron Bear gains Fuel.
This effect has diminishing returns.
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The Iron Bank
Passive Skill
Increases your Magazine Size and Heat per Shot*.
*Bug: Should decrease Heat per Shot.
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To the Last
Passive Skill
You can now throw grenades while in Fight For Your Life.
Gaining a Second Wind with a Grenade refunds the grenade.
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Limit Break
Passive Skill
When you or Iron Bear apply a Status Effect on an enemy you gain stacking Skill Cooldown Rate for a short time.
Max Stacks: 10
Stack Duration: 12s
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Explosive Punctuation
Passive Skill
Dealing Area Damage increases your Skill Cooldown Rate for a short time.
Duration: 3s
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"Click, Click..."
Passive Skill
Increases your Gun Damage.
The emptier your Magazine or the hotter your COV the greater this Bonus*.
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Superior Firepower
Passive Skill
When you or Iron Bear apply a Status Effect to an enemy, only you gain increased Status Effect Damage and Cryo Damage for a short time.
Max Stacks: 5
Stack Duration: 8s
Status Effect Damage: +20%
Cryo Damage: +20%
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Feature Creep
Passive Skill
Increases Iron Bear/Cub's Damage and Damage Resistance.
Auto-Bear is unaffected.
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Force Feedback
Passive Skill
Getting a Critical Kill restores a portion of your Shield and starts its Recharge.
Max-Shield Restored: 10%
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Forge
Passive Skill
You gain passive Ammo Regeneration.
Launcher Ammo regenerates slower.
Ammo Regen/s: +5%
Launcher Ammo Regen/s: +0.5%
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Running on Fumes
Passive Skill
When you or Iron Bear ignite an enemy, Iron Bear stops passively consuming Fuel for a short time.
Duration: 6s
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Short Fuse
Passive Skill
Dealing Gun Damage has a chance to trigger* an Explosion, dealing Physical Area Damage.
This has a short Cooldown.
Chance: 20% per projectile
Damage: 50% of damage dealt
Cooldown: 0.1s
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Tenacious Defense
Passive Skill
When your Shield breaks it instantly restores a portion and you gain increased Gun Damage for a long time.
Your Shield needs to fully Recharge for this effect.
If your shield breaks while Iron Bear/Cub is active their Left-Arm receives this bonus.
Max-Shield Restored: 40%
Gun Damage: +30%
Duration: 30s
Limit BreakAlternative passive skills
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Biofuel
Passive Skill
When you or Iron Bear/Cub ignite an enemy, you two gain Health Regeneration for a short time.
Duration: 8s
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Big Surplus
Passive Skill
While your Action Skill is on Cooldown, all Damage you deal does extra Fire Skill Damage*.
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Double Time
Passive Skill
While your Action Skill is active, you and Iron Bear/Cub gain increased Movement Speed.
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Harmonious Havoc
Passive Skill
Increases your Gun Damage with elemental guns.
Each equipped item that matches your gun's primary element* increases this bonus.
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Explosive Fury
Passive Skill
Increases your and Iron Bear's Status Effect Damage and Chance.
Bug: Bonuses are not working.
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Fired Up
Passive Skill
When you or Iron Bear apply a Status Effect to an enemy, you gain stacking Fire Rate and Burst-Fire Delay for a short time.
Max Stacks: 5
Stack Duration: 12s
Fire Rate: +5% /stack
Burst-Fire Delay: +5% /stack
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Never Going to Give You Up
Passive Skill
When you or Iron Bear apply a Status Effect to an enemy, Iron Bear gains Fuel.
This effect has diminishing returns.
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Feature Creep
Passive Skill
Increases Iron Bear/Cub's Damage and Damage Resistance.
Auto-Bear is unaffected.
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Limit Break
Passive Skill
When you or Iron Bear apply a Status Effect on an enemy you gain stacking Skill Cooldown Rate for a short time.
Max Stacks: 10
Stack Duration: 12s